ASTRO NELL - Unexpanded VIC 20 cassette by Matt Simmonds, 2005
Nell is marooned on a rather big asteroid, due to her ship crash-landing somewhere in the endless universe, and it's up to you to guide her around the area to collect the energy units needed to revive her ship and get it back home.
Be wary, however, as there are plenty of obstacles in your way, and a limited amount of oxygen. You'll need all the luck you can get...!
Top Ten Vic 20 games of all time
Software Projects Perils Of Willy somehow managed to squeeze in 33 screens of action using the 16K memory expansion. Astro Nell, on the other hand, provides the VIC-20 with a Jet Set Willy multi-screen experience stuffed into… well, no expanded memory whatsoever. If you can see beyond the astonishment and wonderment of how this is all possible, you also discover that it is just as tricky, nasty and polished as the game it imitates.
Overall the game could be compared to Doctor Who's TARDIS; it looks small on the outside but once you get inside you'll find a whole world! It's truly amazing that such a large, addictive and downright technical marvel has been crammed into 3.5K and it has to be seen to be believed. If Software Projects had Matt as an employee back then... maybe VIC fans would have a decent Manic Miner conversion. 8/10